The Economy of Mount and Blade 2: Bannerlord Explained. (around 15k), there are others, more passive ways to make money. What this will do is give you a daily Denars income, this is
If you put a bit effort into it a town can net you more than 3k a day. 1get governor of same culture to town, start festival and games. Gather loyalty by doing this. Simultaneously sell grain to the town (a lot) and pile garrison there to increase security. Start IMMEDIATEDLY buimding fairgrounds and max it. Fighting is always the best way to get some money in bannerlord. Some also advertise for leveling roguery, to get more from selling prisoners. In higher tier fights, you will get some armor or weapons, you can sell for 10k+ gold per piece. As of the 1.8 BETA for Bannerlord, these are the working perks that grant additional renown in Bannerlord. These are all based on the role of party leader, which the player character is by default. Note that ‘Artisan Community’ and ‘Great Investor’ are choices you must make at Trade level 125, and that you can’t select both of these.
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Here are some of the ways you can passively affect your overall income. Note that this list is not necessarily exhaustive and does not include all of the passive ways to increase your trading, raiding, and loot income: Hero party perks: Crossbow 250 - Reduces tier 4+ ranged troop wages by 50% Roguery 50 - Reduces bandit troop wages by 20%

Hey what's up Youtube it's xero here and in todays video I am going to go over a step by step guide to getting your first town. Hopefully this helps you guys

Getting clans to join your Kingdom is really expensive, so much better to use the growing, passive income from your fiefs rather than having to stop fighting in a war to go and smith two-handed swords. There's also several perks and buildings in fiefs that allow you to have +5 troops for town owned, influence per day per building, etc. Positive gold per day IS a pipe dream. Your passive income is realistically not going to be higher than your expenses 95% of the time if you want to beat the game. But passive income cannot be your only income in this game. My strategy to maintain a very comfortable financial situation starting at the part where you have a warband is as follows:

In Bannerlord you mostly won't achieve positive income. You get money from missions/loot/trade. You could get positive income by having a city(not a castle they cost you more than they earn) and low garrison but then you will stagnate by not having companion lead their band. If you want stable income(not exploity) workshops are best.

This is horrible balancing is killing the enjoyment and fun for the game. When I first start off killing bandits and selling some loot that makes sense. But 100 days in at clan rank 2-3 I shouldn't be doing that unless 'm trying to level my units up. Gaining large amounts of passive income serves as a form of progression so we can stop doing stupid menial tasks. In comparison the lords spawn

To make a kingdom you not only need to do a lot of farming for gold (500k min 800k+ is ideal) to sustain you until you take over enough land to get decent passive income but you need lot of high rep with clans because you will need to recruit them into your kingdom to be able to compete with enemy kingdoms.
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make sure you have some cash before you rush into your own kingdom have a steady income before you rush into your own kingdom when in debt: 3.1) reduce (all) your garrisons 3.2) disband companion parties (especially in times without war) 3.3) in your town management set your passive feature to "increase prosperity"(population) In Mount & Blade II: Bannerlord, there are six different cultures to choose from. Each of these six different cultures offer you two passive perks and one passive debuff that will follow you throughout the game. You need to make sure you choose the best culture to adhere to because there is no option to alter this choice after the game starts. Passive Money Denars Guide (Easy Workshop Method) - Mount & Blade II: Bannerlord. Caravan Method MORE PASSIVE INCOME!! (Should be done after you make a couple of workshops) - • Daily

Caravans are a great way for a bannerlord to make passive income. Sure, there’s a hefty upfront cost, but with the right companion in the lead you’ll make the money back in no time. In Bannerlord, unlike previous Mount & Blade games, there are no set companions.

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Workshops and caravans are passive income but I don't know if I'd call them steady (particularly the later). Workshops work very well for me, but they require an initial investment of about 14000. A well placed workshop yields 200/day and can even build up capital beyond that. Workshops are (currently) the best way to make money in the game, but you'll need at least 16 Denar before you can start buying. There are early game quests you can complete to earn a lot of money. Unlock the first trading / blacksmithing skills to get more profit from hunting bandits.

In general income depends on how well the village, town or castle is doing. Castles and towns partly depend on the villages beloging to their territory. Make sure the villages are not plundered, no village travellers are harrased (bandits or war parties) and for towns also that the caravans are not raided.

The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. money to build my passive income, equip good gear, get renown and level 10. And then

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